Demoralize: You can use this skill to cause your
opponents to become shaken for a number of rounds. The
DC of this check is equal to 10 + the target’s Hit Dice + the
target’s Wisdom modifier. If you are successful, the target
is shaken for 1 round. This duration increases by 1 round
for every 5 by which you beat the DC. You can only threaten
opponents in this way if they are within 30 feet and can
clearly see and hear you.
Action: Using Intimidate to change an opponent’s
attitude requires 1 minute of conversation. Demoralizing
an opponent is a standard action.
Try Again: You can attempt to Intimidate an opponent
again, but each additional check increases the DC by +5.
This increase resets after 1 hour has passed.